| 1243 | |
| 1244 | uint32_t PingPongCount = 0; |
| 1245 | void MyPingPongComplete1(dmGui::HScene scene, |
| 1246 | dmGui::HNode node, |
| 1247 | bool finished, |
| 1248 | void* userdata1, |
| 1249 | void* userdata2) |
| 1250 | { |
| 1251 | ++PingPongCount; |
| 1252 | dmhash_t property = dmGui::GetPropertyHash(dmGui::PROPERTY_POSITION); |
| 1253 | dmGui::AnimateNodeHash(scene, node, property, Vector4(0,0,0,0), dmEasing::Curve(dmEasing::TYPE_LINEAR), dmGui::PLAYBACK_ONCE_FORWARD, 1.0f, 0, &MyPingPongComplete2, (void*)(uintptr_t) node, 0); |
| 1254 | } |
| 1255 | |
| 1256 | void MyPingPongComplete2(dmGui::HScene scene, |
| 1257 | dmGui::HNode node, |
nothing calls this directly
no test coverage detected