| 221 | } |
| 222 | |
| 223 | static void DynamicSetTextureData(dmGui::HScene scene, dmhash_t path_hash, uint32_t width, uint32_t height, dmImage::Type type, dmImage::CompressionType compression_type, const void* buffer, uint32_t buffer_size) |
| 224 | { |
| 225 | dmGuiTest* self = (dmGuiTest*) scene->m_UserData; |
| 226 | self->m_DynamicTextures.Set(path_hash, width, height, type, buffer); |
| 227 | } |
| 228 | |
| 229 | void GetURLCallback(dmGui::HScene scene, dmMessage::URL* url) |
| 230 | { |