MCPcopy Create free account
hub / github.com/defold/defold / GuiScriptInstance_Check

Function GuiScriptInstance_Check

engine/gui/src/gui_script.cpp:194–197  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

192 }
193
194 static Scene* GuiScriptInstance_Check(lua_State* L, int index)
195 {
196 return (Scene*)dmScript::CheckUserType(L, index, GUI_SCRIPT_INSTANCE_TYPE_HASH, "You can only access gui.* functions and values from a gui script instance (.gui_script file)");
197 }
198
199 static HScene GuiScriptInstance_Check(lua_State* L)
200 {

Callers 15

LuaCheckSceneFunction · 0.85
LuaGetNodeFunction · 0.85
LuaGetTypeFunction · 0.85
LuaSetIdFunction · 0.85
LuaGetFunction · 0.85
LuaSetFunction · 0.85
LuaGetIndexFunction · 0.85
LuaAnimateFunction · 0.85
LuaCancelAnimationsFunction · 0.85
LuaNewBoxNodeFunction · 0.85
LuaNewTextNodeFunction · 0.85
LuaNewPieNodeFunction · 0.85

Calls 2

CheckUserTypeFunction · 0.85
GetInstanceFunction · 0.50

Tested by

no test coverage detected