| 3159 | } |
| 3160 | |
| 3161 | Matrix4 GetNodeWorldTransform(HScene scene, HNode node) |
| 3162 | { |
| 3163 | InternalNode* n = GetNode(scene, node); |
| 3164 | Matrix4 world; |
| 3165 | CalculateNodeTransform(scene, n, CalculateNodeTransformFlags(), world); |
| 3166 | return world; |
| 3167 | } |
| 3168 | |
| 3169 | Vector4 GetNodeSlice9(HScene scene, HNode node) |
| 3170 | { |
no test coverage detected