| 1304 | } |
| 1305 | |
| 1306 | TextureSetAnimDesc* GetNodeTextureSet(HScene scene, HNode node) |
| 1307 | { |
| 1308 | InternalNode* in = GetNode(scene, node); |
| 1309 | Node& n = in->m_Node; |
| 1310 | if(n.m_TextureType != NODE_TEXTURE_TYPE_TEXTURE_SET || n.m_TextureSetAnimDesc.m_TexCoords == 0x0) |
| 1311 | return 0; |
| 1312 | return &n.m_TextureSetAnimDesc; |
| 1313 | } |
| 1314 | |
| 1315 | static inline int32_t GetNodeAnimationFrameInternal(InternalNode* in) |
| 1316 | { |