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hub / github.com/defold/defold / GetNodeFlipbookCursor

Function GetNodeFlipbookCursor

engine/gui/src/gui.cpp:3593–3599  ·  view source on GitHub ↗

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3591 }
3592
3593 float GetNodeFlipbookCursor(HScene scene, HNode node)
3594 {
3595 InternalNode* n = GetNode(scene, node);
3596 float t = n->m_Node.m_FlipbookAnimPosition;
3597
3598 return t;
3599 }
3600
3601 void SetNodeFlipbookCursor(HScene scene, HNode node, float cursor)
3602 {

Callers 3

CloneNodeFunction · 0.70
LuaGetFlipbookCursorFunction · 0.70
TEST_FFunction · 0.50

Calls 1

GetNodeFunction · 0.70

Tested by 1

TEST_FFunction · 0.40