| 1422 | } |
| 1423 | |
| 1424 | static uint16_t GetLayerIndex(HScene scene, InternalNode* node) |
| 1425 | { |
| 1426 | if (node->m_Node.m_LayerHash == DEFAULT_LAYER && node->m_ParentIndex != INVALID_INDEX) |
| 1427 | { |
| 1428 | return GetLayerIndex(scene, &scene->m_Nodes[node->m_ParentIndex & 0xffff]); |
| 1429 | } else { |
| 1430 | return node->m_Node.m_LayerIndex; |
| 1431 | } |
| 1432 | } |
| 1433 | |
| 1434 | struct RenderEntrySortPred |
| 1435 | { |
no outgoing calls
no test coverage detected