| 1209 | } |
| 1210 | |
| 1211 | void ClearLayouts(HScene scene) |
| 1212 | { |
| 1213 | scene->m_LayoutId = DEFAULT_LAYOUT; |
| 1214 | scene->m_Layouts.SetSize(0); |
| 1215 | scene->m_Layouts.Push(DEFAULT_LAYOUT); |
| 1216 | scene->m_LayoutsNodeDescs.SetCapacity(0); |
| 1217 | } |
| 1218 | |
| 1219 | Result AddLayout(HScene scene, const char* layout_id) |
| 1220 | { |
no test coverage detected