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hub / github.com/defold/defold / CancelAnimationComponent

Function CancelAnimationComponent

engine/gui/src/gui.cpp:4130–4136  ·  view source on GitHub ↗

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4128 }
4129
4130 static void CancelAnimationComponent(HScene scene, HNode node, float* value)
4131 {
4132 Animation* anim = GetComponentAnimation(scene, node, value);
4133 if(anim == 0x0)
4134 return;
4135 anim->m_Cancelled = 1;
4136 }
4137
4138 static inline void AnimateTextureSetAnim(HScene scene, HNode node, float offset, float playback_rate, AnimationComplete anim_complete_callback, void* callback_userdata1, void* callback_userdata2)
4139 {

Callers 3

UpdateTextureSetAnimDataFunction · 0.85
PlayNodeFlipbookAnimFunction · 0.85
CancelNodeFlipbookAnimFunction · 0.85

Calls 1

GetComponentAnimationFunction · 0.70

Tested by

no test coverage detected