MCPcopy Create free account
hub / github.com/defold/defold / CountShaderResourceLeafMembers

Function CountShaderResourceLeafMembers

engine/graphics/src/graphics.cpp:1249–1263  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1247 }
1248
1249 uint32_t CountShaderResourceLeafMembers(const dmArray<ShaderResourceTypeInfo>& type_infos, ShaderResourceType type, uint32_t count)
1250 {
1251 if (!type.m_UseTypeIndex)
1252 {
1253 return 1;
1254 }
1255
1256 const ShaderResourceTypeInfo& type_info = type_infos[type.m_TypeIndex];
1257 for (int i = 0; i < type_info.m_MemberCount; ++i)
1258 {
1259 const ShaderResourceMember& member = type_info.m_Members[i];
1260 count += CountShaderResourceLeafMembers(type_infos, member.m_Type, count);
1261 }
1262 return count;
1263 }
1264
1265 static void CreateUniformLeafMembersCallback(const CreateUniformLeafMembersCallbackParams& params, void* user_data)
1266 {

Callers 1

BuildUniformsFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected