| 23 | namespace dmGameSystem |
| 24 | { |
| 25 | static bool WriteResponseToFile(const char* path, const void* data, uint32_t data_len) |
| 26 | { |
| 27 | char tmpname[DMPATH_MAX_PATH]; |
| 28 | dmStrlCpy(tmpname, path, sizeof(tmpname)); |
| 29 | dmStrlCat(tmpname, "._httptmp", sizeof(tmpname)); |
| 30 | FILE* f = fopen(tmpname, "wb"); |
| 31 | if (!f) { |
| 32 | return false; |
| 33 | } |
| 34 | size_t nwritten = fwrite(data, 1, data_len, f); |
| 35 | fclose(f); |
| 36 | if (nwritten != data_len) |
| 37 | { |
| 38 | dmLogError("Failed to write '%u' bytes to '%s'", data_len, path); |
| 39 | return false; |
| 40 | } |
| 41 | |
| 42 | dmSys::Result result = dmSys::Rename(path, tmpname); |
| 43 | if (dmSys::RESULT_OK != result) |
| 44 | { |
| 45 | dmLogError("Failed to rename '%s' to '%s'", tmpname, path); |
| 46 | return false; |
| 47 | } |
| 48 | return true; |
| 49 | } |
| 50 | |
| 51 | dmScript::Result HttpResponseDecoder(lua_State* L, const dmDDF::Descriptor* desc, const char* data) |
| 52 | { |
no test coverage detected