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Function IsBuffer

engine/gamesys/src/gamesys/scripts/script_buffer.cpp:1241–1244  ·  view source on GitHub ↗

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1239 }
1240
1241 bool IsBuffer(lua_State *L, int index)
1242 {
1243 return dmScript::GetUserType(L, index) == SCRIPT_BUFFER_TYPE_HASH;
1244 }
1245
1246 void PushBuffer(lua_State* L, const dmScript::LuaHBuffer& v)
1247 {

Callers 1

TEST_FFunction · 0.85

Calls 1

GetUserTypeFunction · 0.85

Tested by 1

TEST_FFunction · 0.68