| 544 | } |
| 545 | |
| 546 | static void HashMaterial(HashState32* state, const dmGameSystem::MaterialResource* material) |
| 547 | { |
| 548 | dmHashUpdateBuffer32(state, &material->m_Material, sizeof(material->m_Material)); |
| 549 | dmHashUpdateBuffer32(state, material->m_Textures, sizeof(dmGameSystem::TextureResource*)*material->m_NumTextures); |
| 550 | } |
| 551 | |
| 552 | static void GetRenderItemMorphWeights(const ModelComponent* component, const MeshRenderItem* render_item, const float** weights_out, uint32_t* weights_count_out) |
| 553 | { |
no test coverage detected