| 270 | } |
| 271 | |
| 272 | dmGameObject::UpdateResult CompCameraOnMessage(const dmGameObject::ComponentOnMessageParams& params) |
| 273 | { |
| 274 | CameraComponent* camera = (CameraComponent*)*params.m_UserData; |
| 275 | |
| 276 | if ((dmDDF::Descriptor*)params.m_Message->m_Descriptor == dmGamesysDDF::SetCamera::m_DDFDescriptor) |
| 277 | { |
| 278 | dmRender::RenderContext* render_context = (dmRender::RenderContext*)params.m_Context; |
| 279 | dmRender::RenderCameraData camera_data = {}; |
| 280 | dmRender::GetRenderCameraData(render_context, camera->m_RenderCamera, &camera_data); |
| 281 | |
| 282 | dmGamesysDDF::SetCamera* ddf = (dmGamesysDDF::SetCamera*)params.m_Message->m_Data; |
| 283 | camera_data.m_AspectRatio = ddf->m_AspectRatio; |
| 284 | camera_data.m_Fov = ddf->m_Fov; |
| 285 | camera_data.m_NearZ = ddf->m_NearZ; |
| 286 | camera_data.m_FarZ = ddf->m_FarZ; |
| 287 | camera_data.m_OrthographicProjection = ddf->m_OrthographicProjection; |
| 288 | camera_data.m_OrthographicZoom = ddf->m_OrthographicZoom; |
| 289 | camera_data.m_OrthographicMode = (uint8_t) ddf->m_OrthographicMode; |
| 290 | |
| 291 | dmRender::SetRenderCameraData(render_context, camera->m_RenderCamera, &camera_data); |
| 292 | } |
| 293 | else if (params.m_Message->m_Id == dmGameObjectDDF::Enable::m_DDFDescriptor->m_NameHash || |
| 294 | (dmDDF::Descriptor*)params.m_Message->m_Descriptor == dmGamesysDDF::AcquireCameraFocus::m_DDFDescriptor) |
| 295 | { |
| 296 | CameraStackPush(camera->m_World, camera); |
| 297 | dmRender::SetRenderCameraEnabled((dmRender::RenderContext*)params.m_Context, camera->m_RenderCamera, true); |
| 298 | } |
| 299 | else if (params.m_Message->m_Id == dmGameObjectDDF::Disable::m_DDFDescriptor->m_NameHash || |
| 300 | (dmDDF::Descriptor*)params.m_Message->m_Descriptor == dmGamesysDDF::ReleaseCameraFocus::m_DDFDescriptor) |
| 301 | { |
| 302 | CameraStackRemove(camera->m_World, camera); |
| 303 | dmRender::SetRenderCameraEnabled((dmRender::RenderContext*)params.m_Context, camera->m_RenderCamera, false); |
| 304 | } |
| 305 | |
| 306 | return dmGameObject::UPDATE_RESULT_OK; |
| 307 | } |
| 308 | |
| 309 | void CompCameraOnReload(const dmGameObject::ComponentOnReloadParams& params) |
| 310 | { |
nothing calls this directly
no test coverage detected