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github.com/defold/defold
/ Initialize
Function
Initialize
engine/gameobject/src/gameobject/gameobject.cpp:230–234 ·
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Source
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228
}
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230
void Initialize(HRegister regist, dmScript::HContext context)
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{
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InitializeScript(regist, context);
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g_ScriptContext = context;
234
}
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HRegister NewRegister()
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{
Callers
15
SetUp
Method · 0.50
SetUp
Method · 0.50
SetUp
Method · 0.50
SetUp
Method · 0.50
SetUp
Method · 0.50
SetUp
Method · 0.50
TEST
Function · 0.50
SetUp
Method · 0.50
SetUp
Method · 0.50
SetUp
Method · 0.50
SetUp
Method · 0.50
SetUp
Method · 0.50
Calls
1
InitializeScript
Function · 0.70
Tested by
15
SetUp
Method · 0.40
SetUp
Method · 0.40
SetUp
Method · 0.40
SetUp
Method · 0.40
SetUp
Method · 0.40
SetUp
Method · 0.40
TEST
Function · 0.40
SetUp
Method · 0.40
SetUp
Method · 0.40
SetUp
Method · 0.40
SetUp
Method · 0.40
SetUp
Method · 0.40