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hub / github.com/defold/defold / OutputGuiDynamicTextures

Function OutputGuiDynamicTextures

engine/engine/src/engine_service.cpp:567–591  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

565 }
566
567 static void OutputGuiDynamicTextures(dmGameObject::SceneNode* node, dmWebServer::Request* request)
568 {
569 static const dmhash_t s_PropertyResource = dmHashString64("resource");
570 static const dmhash_t s_PropertyType = dmHashString64("type");
571
572 if (node->m_Type == dmGameObject::SCENE_NODE_TYPE_SUBCOMPONENT)
573 return;
574
575 dmhash_t resource_id = 0;
576 dmhash_t type = 0;
577 dmGameObject::SceneNodePropertyIterator pit = TraverseIterateProperties(node);
578 while(dmGameObject::TraverseIteratePropertiesNext(&pit))
579 {
580 if (pit.m_Property.m_NameHash == s_PropertyResource)
581 resource_id = pit.m_Property.m_Value.m_Hash;
582 else if (pit.m_Property.m_NameHash == s_PropertyType)
583 type = pit.m_Property.m_Value.m_Hash;
584 }
585
586 dmGameObject::SceneNodeIterator it = dmGameObject::TraverseIterateChildren(node);
587 while(dmGameObject::TraverseIterateNext(&it))
588 {
589 OutputGuiDynamicTextures( &it.m_Node, request );
590 }
591 }
592
593 static void HttpResourceRequestCallback(void* context, dmWebServer::Request* request)
594 {

Callers 1

Calls 4

TraverseIterateChildrenFunction · 0.85
TraverseIterateNextFunction · 0.85

Tested by

no test coverage detected