| 1365 | } |
| 1366 | |
| 1367 | uint32_t ShutdownConnectionPool() |
| 1368 | { |
| 1369 | dmConnectionPool::HPool pool = g_PoolCreator.GetPoolNoCreate(); |
| 1370 | if (pool) { |
| 1371 | return dmConnectionPool::Shutdown(pool, dmSocket::SHUTDOWNTYPE_READWRITE); |
| 1372 | } |
| 1373 | return 0; |
| 1374 | } |
| 1375 | |
| 1376 | void ReopenConnectionPool() |
| 1377 | { |