| 42 | const DHCP_OPT_END = 255; |
| 43 | |
| 44 | class NetworkStack extends EventEmitter { |
| 45 | constructor(options = {}) { |
| 46 | super(); |
| 47 | this.gatewayIP = options.gatewayIP || '192.168.127.1'; |
| 48 | this.vmIP = options.vmIP || '192.168.127.3'; |
| 49 | this.gatewayMac = options.gatewayMac || Buffer.from([0x5a, 0x94, 0xef, 0xe4, 0x0c, 0xdd]); |
| 50 | this.vmMac = Buffer.from([0x02, 0x00, 0x00, 0x00, 0x00, 0x01]); // Default VM MAC |
| 51 | |
| 52 | this.natTable = new Map(); // key -> { state, mySeq, myAck, ... } for TCP state tracking |
| 53 | |
| 54 | // Network I/O via shared ring buffer for INCOMING data (main → worker) |
| 55 | // No more MessagePort polling for data! |
| 56 | this.ringReader = options.ringReader || null; |
| 57 | |
| 58 | // MessagePort still needed for OUTGOING control messages (worker → main) |
| 59 | this.netPort = options.netPort || null; |
| 60 | |
| 61 | // QEMU Framing Buffer |
| 62 | this.txBuffer = Buffer.alloc(0); // Data sending TO the VM (queued) |
| 63 | this.rxBuffer = Buffer.alloc(0); // Data received FROM the VM (buffering for full frame) |
| 64 | |
| 65 | // TCP Flow Control: Maximum buffer before requesting pause |
| 66 | // Use larger buffers to reduce pause/resume cycle frequency and improve throughput |
| 67 | this.TX_BUFFER_HIGH_WATER = 256 * 1024; // 256KB - request pause |
| 68 | this.TX_BUFFER_LOW_WATER = 64 * 1024; // 64KB - request resume |
| 69 | this.txPaused = new Set(); // Set of TCP session keys that are paused |
| 70 | } |
| 71 | |
| 72 | /** |
| 73 | * Check if there's network data available in the ring buffer |
| 74 | */ |
| 75 | hasNetworkData() { |
| 76 | return this.ringReader && this.ringReader.hasNetworkData(); |
| 77 | } |
| 78 | |
| 79 | /** |
| 80 | * Poll for network responses from ring buffer (synchronous, no waiting) |
| 81 | * Call this during poll_oneoff to check for incoming data |
| 82 | */ |
| 83 | pollNetResponses() { |
| 84 | if (!this.ringReader) return; |
| 85 | |
| 86 | // Process more bytes per poll to improve throughput |
| 87 | // BUT: Always process control messages (END, ERROR, etc.) to avoid deadlocks! |
| 88 | const MAX_DATA_BYTES_PER_POLL = 512 * 1024; // 512KB max DATA per poll cycle |
| 89 | let dataBytesThisPoll = 0; |
| 90 | let hitDataLimit = false; |
| 91 | let messagesRead = 0; |
| 92 | |
| 93 | // Read messages from ring buffer (no polling needed - direct memory access!) |
| 94 | let msg; |
| 95 | while ((msg = this.ringReader.readNetworkMessage())) { |
| 96 | messagesRead++; |
| 97 | if (msg.type === NET_MSG_UDP_RECV) { |
| 98 | const parsed = this.ringReader.parseUdpRecv(msg.payload); |
| 99 | this._handleUdpResponse(parsed); |
| 100 | } else if (msg.type === NET_MSG_TCP_CONNECTED) { |
| 101 | const key = this.ringReader.parseKey(msg.payload); |
nothing calls this directly
no outgoing calls
no test coverage detected