| 27 | |
| 28 | |
| 29 | void TimerList::Reset() |
| 30 | { |
| 31 | timerGroups.resize(TIMER_NO_SIZE); |
| 32 | |
| 33 | timerGroups[TIMER_NO_AB].SetNames("AB"); |
| 34 | timerGroups[TIMER_NO_MAKE].SetNames("Make"); |
| 35 | timerGroups[TIMER_NO_UNDO].SetNames("Undo"); |
| 36 | timerGroups[TIMER_NO_EVALUATE].SetNames("Evaluate"); |
| 37 | timerGroups[TIMER_NO_NEXTMOVE].SetNames("NextMove"); |
| 38 | timerGroups[TIMER_NO_QT].SetNames("QuickTricks"); |
| 39 | timerGroups[TIMER_NO_LT].SetNames("LaterTricks"); |
| 40 | timerGroups[TIMER_NO_MOVEGEN].SetNames("MoveGen"); |
| 41 | timerGroups[TIMER_NO_LOOKUP].SetNames("Lookup"); |
| 42 | timerGroups[TIMER_NO_BUILD].SetNames("Build"); |
| 43 | } |
| 44 | |
| 45 | |
| 46 | void TimerList::Start( |