| 710 | } |
| 711 | |
| 712 | float *CGameTeams::GetCurrentTimeCp(CPlayer *Player) |
| 713 | { |
| 714 | if(!Player) |
| 715 | return nullptr; |
| 716 | |
| 717 | CCharacter *pChar = Player->GetCharacter(); |
| 718 | if(pChar) |
| 719 | return pChar->m_aCurrentTimeCp; |
| 720 | return nullptr; |
| 721 | } |
| 722 | |
| 723 | void CGameTeams::OnTeamFinish(int Team, CPlayer **Players, unsigned int Size, int TimeTicks, const char *pTimestamp) |
| 724 | { |
nothing calls this directly
no test coverage detected