| 382 | } |
| 383 | |
| 384 | bool CGameTeams::CanJoinTeam(int ClientId, int Team, char *pError, int ErrorSize) const |
| 385 | { |
| 386 | int CurrentTeam = m_Core.Team(ClientId); |
| 387 | |
| 388 | if(ClientId < 0 || ClientId >= MAX_CLIENTS) |
| 389 | { |
| 390 | str_format(pError, ErrorSize, "Invalid client ID: %d", ClientId); |
| 391 | return false; |
| 392 | } |
| 393 | if(!IsValidTeamNumber(Team) && Team != TEAM_SUPER) |
| 394 | { |
| 395 | str_format(pError, ErrorSize, "Invalid team number: %d", Team); |
| 396 | return false; |
| 397 | } |
| 398 | if(Team != TEAM_SUPER && m_aTeamState[Team] > ETeamState::OPEN && !m_aPractice[Team] && !m_aTeamFlock[Team]) |
| 399 | { |
| 400 | str_copy(pError, "This team started already", ErrorSize); |
| 401 | return false; |
| 402 | } |
| 403 | if(CurrentTeam == Team) |
| 404 | { |
| 405 | str_copy(pError, "You are in this team already", ErrorSize); |
| 406 | return false; |
| 407 | } |
| 408 | if(!Character(ClientId)) |
| 409 | { |
| 410 | str_copy(pError, "You can't change teams while you are dead/a spectator.", ErrorSize); |
| 411 | return false; |
| 412 | } |
| 413 | if(Team == TEAM_SUPER && !Character(ClientId)->IsSuper()) |
| 414 | { |
| 415 | str_copy(pError, "You can't join super team if you don't have super rights", ErrorSize); |
| 416 | return false; |
| 417 | } |
| 418 | if(Team != TEAM_SUPER && Character(ClientId)->m_DDRaceState != ERaceState::NONE && (m_aTeamState[CurrentTeam] < ETeamState::FINISHED || Team != 0)) |
| 419 | { |
| 420 | str_copy(pError, "You have started racing already", ErrorSize); |
| 421 | return false; |
| 422 | } |
| 423 | // No cheating through noob filter with practice and then leaving team |
| 424 | if(m_aPractice[CurrentTeam] && !m_pGameContext->PracticeByDefault()) |
| 425 | { |
| 426 | str_copy(pError, "You have used practice mode already", ErrorSize); |
| 427 | return false; |
| 428 | } |
| 429 | |
| 430 | // you can not join a team which is currently in the process of saving, |
| 431 | // because the save-process can fail and then the team is reset into the game |
| 432 | if(Team != TEAM_SUPER && GetSaving(Team)) |
| 433 | { |
| 434 | str_copy(pError, "This team is currently saving", ErrorSize); |
| 435 | return false; |
| 436 | } |
| 437 | if(CurrentTeam != TEAM_SUPER && GetSaving(CurrentTeam)) |
| 438 | { |
| 439 | str_copy(pError, "Your team is currently saving", ErrorSize); |
| 440 | return false; |
| 441 | } |
no test coverage detected