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github.com/ddnet/ddnet
/ IsHooking
Method
IsHooking
src/game/server/save.cpp:485–488 ·
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Source
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483
}
484
485
bool CSaveTee::IsHooking() const
486
{
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return m_HookState == HOOK_GRABBED || m_HookState == HOOK_FLYING;
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}
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void CSaveHotReloadTee::Save(CCharacter *pChr, bool AddPenalty)
491
{
Callers
1
ProcessSaveTeam
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected