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hub / github.com/ddnet/ddnet / IsHooking

Method IsHooking

src/game/server/save.cpp:485–488  ·  view source on GitHub ↗

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483}
484
485bool CSaveTee::IsHooking() const
486{
487 return m_HookState == HOOK_GRABBED || m_HookState == HOOK_FLYING;
488}
489
490void CSaveHotReloadTee::Save(CCharacter *pChr, bool AddPenalty)
491{

Callers 1

ProcessSaveTeamMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected