| 39 | } |
| 40 | |
| 41 | void CGameWorld::SetGameServer(CGameContext *pGameServer) |
| 42 | { |
| 43 | m_pGameServer = pGameServer; |
| 44 | m_pConfig = m_pGameServer->Config(); |
| 45 | m_pServer = m_pGameServer->Server(); |
| 46 | } |
| 47 | |
| 48 | void CGameWorld::Init(CCollision *pCollision, CTuningParams *pTuningList) |
| 49 | { |