| 164 | } |
| 165 | |
| 166 | void CGameWorld::RemoveEntitiesFromPlayers(int PlayerIds[], int NumPlayers) |
| 167 | { |
| 168 | for(auto *pEnt : m_apFirstEntityTypes) |
| 169 | { |
| 170 | for(; pEnt;) |
| 171 | { |
| 172 | m_pNextTraverseEntity = pEnt->m_pNextTypeEntity; |
| 173 | for(int i = 0; i < NumPlayers; i++) |
| 174 | { |
| 175 | if(pEnt->GetOwnerId() == PlayerIds[i]) |
| 176 | { |
| 177 | RemoveEntity(pEnt); |
| 178 | pEnt->Destroy(); |
| 179 | break; |
| 180 | } |
| 181 | } |
| 182 | pEnt = m_pNextTraverseEntity; |
| 183 | } |
| 184 | } |
| 185 | } |
| 186 | |
| 187 | void CGameWorld::RemoveEntities() |
| 188 | { |
no test coverage detected