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hub / github.com/ddnet/ddnet / TeeHistorianWrite

Method TeeHistorianWrite

src/game/server/gamecontext.cpp:186–190  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

184}
185
186void CGameContext::TeeHistorianWrite(const void *pData, int DataSize, void *pUser)
187{
188 CGameContext *pSelf = (CGameContext *)pUser;
189 aio_write(pSelf->m_pTeeHistorianFile, pData, DataSize);
190}
191
192void CGameContext::CommandCallback(int ClientId, int FlagMask, const char *pCmd, IConsole::IResult *pResult, void *pUser)
193{

Callers

nothing calls this directly

Calls 1

aio_writeFunction · 0.85

Tested by

no test coverage detected