| 58 | }; |
| 59 | |
| 60 | void CClientChatLogger::Log(const CLogMessage *pMessage) |
| 61 | { |
| 62 | if(str_comp(pMessage->m_aSystem, "chatresp") == 0) |
| 63 | { |
| 64 | if(m_Filter.Filters(pMessage)) |
| 65 | { |
| 66 | return; |
| 67 | } |
| 68 | m_pGameServer->SendChatTarget(m_ClientId, pMessage->Message()); |
| 69 | } |
| 70 | else |
| 71 | { |
| 72 | m_pOuterLogger->Log(pMessage); |
| 73 | } |
| 74 | } |
| 75 | |
| 76 | CGameContext::CGameContext(bool Resetting) : |
| 77 | m_Mutes("mutes"), |
nothing calls this directly
no test coverage detected