| 190 | } |
| 191 | |
| 192 | void CGameContext::CommandCallback(int ClientId, int FlagMask, const char *pCmd, IConsole::IResult *pResult, void *pUser) |
| 193 | { |
| 194 | CGameContext *pSelf = (CGameContext *)pUser; |
| 195 | if(pSelf->m_TeeHistorianActive) |
| 196 | { |
| 197 | pSelf->m_TeeHistorian.RecordConsoleCommand(ClientId, FlagMask, pCmd, pResult); |
| 198 | } |
| 199 | } |
| 200 | |
| 201 | CNetObj_PlayerInput CGameContext::GetLastPlayerInput(int ClientId) const |
| 202 | { |
nothing calls this directly
no test coverage detected