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github.com/ddnet/ddnet
/ ~CEntity
Method
~CEntity
src/game/server/entity.cpp:28–32 ·
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Source
from the content-addressed store, hash-verified
26
}
27
28
CEntity::~CEntity()
29
{
30
GameWorld()->RemoveEntity(this);
31
Server()->SnapFreeId(m_Id);
32
}
33
34
bool CEntity::NetworkClipped(int SnappingClient) const
35
{
Callers
nothing calls this directly
Calls
3
SnapFreeId
Method · 0.80
Server
Class · 0.50
RemoveEntity
Method · 0.45
Tested by
no test coverage detected