| 32 | } |
| 33 | |
| 34 | bool CEntity::NetworkClipped(int SnappingClient) const |
| 35 | { |
| 36 | return ::NetworkClipped(m_pGameWorld->GameServer(), SnappingClient, m_Pos); |
| 37 | } |
| 38 | |
| 39 | bool CEntity::NetworkClipped(int SnappingClient, vec2 CheckPos) const |
| 40 | { |
no test coverage detected