MCPcopy Create free account
hub / github.com/ddnet/ddnet / OnInit

Method OnInit

src/game/map/render_layer.cpp:178–185  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

176 m_GroupId(GroupId), m_LayerId(LayerId), m_Flags(Flags) {}
177
178void CRenderLayer::OnInit(IGraphics *pGraphics, ITextRender *pTextRender, CRenderMap *pRenderMap, std::shared_ptr<CEnvelopeManager> &pEnvelopeManager, IMap *pMap, IMapImages *pMapImages, std::optional<FRenderUploadCallback> &FRenderUploadCallbackOptional)
179{
180 CRenderComponent::OnInit(pGraphics, pTextRender, pRenderMap);
181 m_pMap = pMap;
182 m_pMapImages = pMapImages;
183 m_RenderUploadCallback = FRenderUploadCallbackOptional;
184 m_pEnvelopeManager = pEnvelopeManager;
185}
186
187void CRenderLayer::UseTexture(IGraphics::CTextureHandle TextureHandle)
188{

Callers 3

UploadTileDataMethod · 0.45
InitMethod · 0.45
LoadMethod · 0.45

Calls 3

CClipRegionClass · 0.85
GetDataSizeMethod · 0.45
GetDataSwappedMethod · 0.45

Tested by

no test coverage detected