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github.com/ddnet/ddnet
/ IsModeIngame
Method
IsModeIngame
src/game/editor/proof_mode.cpp:220–223 ·
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218
}
219
220
bool CProofMode::IsModeIngame() const
221
{
222
return m_ProofBorders == EProofBorder::INGAME;
223
}
224
225
void CProofMode::Toggle()
226
{
Callers
1
PopupProofMode
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected