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hub / github.com/ddnet/ddnet / SelectPreviousSound

Method SelectPreviousSound

src/game/editor/mapitems/map.cpp:1042–1045  ·  view source on GitHub ↗

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1040}
1041
1042void CEditorMap::SelectPreviousSound()
1043{
1044 m_SelectedSound = (m_SelectedSound + m_vpSounds.size() - 1) % m_vpSounds.size();
1045}
1046
1047bool CEditorMap::IsSoundUsed(int SoundIndex) const
1048{

Callers 1

RenderSoundsMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected