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hub / github.com/ddnet/ddnet / SelectNextSound

Method SelectNextSound

src/game/editor/mapitems/map.cpp:1037–1040  ·  view source on GitHub ↗

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1035}
1036
1037void CEditorMap::SelectNextSound()
1038{
1039 m_SelectedSound = (m_SelectedSound + 1) % m_vpSounds.size();
1040}
1041
1042void CEditorMap::SelectPreviousSound()
1043{

Callers 1

RenderSoundsMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected