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hub / github.com/ddnet/ddnet / Input

Method Input

src/game/editor/editor_object.cpp:14–14  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

12CEditorMap *CEditorObject::Map() { return m_pEditor->Map(); }
13const CEditorMap *CEditorObject::Map() const { return m_pEditor->Map(); }
14IInput *CEditorObject::Input() { return m_pEditor->Input(); }
15const IInput *CEditorObject::Input() const { return m_pEditor->Input(); }
16IClient *CEditorObject::Client() { return m_pEditor->Client(); }
17const IClient *CEditorObject::Client() const { return m_pEditor->Client(); }

Callers 7

PopupEnvPointMethod · 0.45
PopupTeleMethod · 0.45
PopupSwitchMethod · 0.45
PopupTuneMethod · 0.45
OnInputMethod · 0.45
InputStringMethod · 0.45
BrushGrabMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected