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hub / github.com/ddnet/ddnet / GetConfigName

Method GetConfigName

src/game/editor/auto_map.cpp:382–389  ·  view source on GitHub ↗

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380}
381
382const char *CAutoMapper::GetConfigName(int Index) const
383{
384 if(Index < 0 || Index >= (int)m_vConfigs.size())
385 {
386 return "(unknown)";
387 }
388 return m_vConfigs[Index].m_aName;
389}
390
391void CAutoMapper::ProceedLocalized(CLayerTiles *pLayer, CLayerTiles *pGameLayer, int ReferenceId, int ConfigId, int Seed, int X, int Y, int Width, int Height)
392{

Callers 2

DoPropertiesWithStateMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected