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Method MapScreen

src/game/client/ui.cpp:452–456  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

450}
451
452void CUi::MapScreen()
453{
454 const CUIRect *pScreen = Screen();
455 Graphics()->MapScreen(pScreen->x, pScreen->y, pScreen->w, pScreen->h);
456}
457
458float CUi::PixelSize()
459{

Callers 15

RenderShutdownMessageMethod · 0.45
RenderCandidatesMethod · 0.45
OnRenderMethod · 0.45
RenderServerBroadcastMethod · 0.45
RenderCursorMethod · 0.45
hud.cppFile · 0.45
RenderLoadingMethod · 0.45
RenderMethod · 0.45
RenderBackgroundMethod · 0.45
RenderGlobalStatsMethod · 0.45
UpdateMethod · 0.45
OnRenderMethod · 0.45

Calls 1

GraphicsFunction · 0.85

Tested by 1

OnRenderMethod · 0.36