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github.com/ddnet/ddnet
/ IsValid
Method
IsValid
src/game/client/render.cpp:36–39 ·
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Source
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34
}
35
36
bool CSkinDescriptor::IsValid() const
37
{
38
return (m_Flags & (FLAG_SIX | FLAG_SEVEN)) != 0;
39
}
40
41
bool CSkinDescriptor::operator==(const CSkinDescriptor &Other) const
42
{
Callers
15
IsSixup
Method · 0.45
UpdateSkin7HatSprite
Method · 0.45
GetRenderTeeOffsetToRenderedTee
Method · 0.45
RenderTee
Method · 0.45
RenderTee7
Method · 0.45
Valid
Method · 0.45
RenderAmmoHealthAndArmor
Method · 0.45
OnRender
Method · 0.45
GetEntities
Method · 0.45
SetTextureScale
Method · 0.45
InitOverlayTextures
Method · 0.45
LoadEntities
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected