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Method Deactivate

src/game/client/lineinput.cpp:655–662  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

653}
654
655void CLineInput::Deactivate() const
656{
657 if(!IsActive())
658 return;
659 ms_pActiveInput->OnDeactivate();
660 ms_pActiveInput = nullptr;
661 ms_ActiveInputPriority = EInputPriority::NONE;
662}
663
664void CLineInput::OnActivate()
665{

Callers 6

RenderCandidatesMethod · 0.80
UpdateMethod · 0.80
DoEditBoxMethod · 0.80
~CBehaviorElementsMethod · 0.80
ToggleMethod · 0.80
DisableModeMethod · 0.80

Calls 1

OnDeactivateMethod · 0.45

Tested by

no test coverage detected