| 290 | } |
| 291 | |
| 292 | void CGameClient::InitializeLanguage() |
| 293 | { |
| 294 | // set the language |
| 295 | g_Localization.LoadIndexfile(Storage(), Console()); |
| 296 | if(g_Config.m_ClShowWelcome) |
| 297 | g_Localization.SelectDefaultLanguage(Console(), g_Config.m_ClLanguagefile, sizeof(g_Config.m_ClLanguagefile)); |
| 298 | g_Localization.Load(g_Config.m_ClLanguagefile, Storage(), Console()); |
| 299 | } |
| 300 | |
| 301 | void CGameClient::ForceUpdateConsoleRemoteCompletionSuggestions() |
| 302 | { |
no test coverage detected