| 320 | return m_FontSize != Data.m_FontSize; |
| 321 | } |
| 322 | void UpdateText(CGameClient &This, const CNamePlateData &Data) override |
| 323 | { |
| 324 | m_FontSize = Data.m_FontSize; |
| 325 | CTextCursor Cursor; |
| 326 | This.TextRender()->SetFontPreset(EFontPreset::ICON_FONT); |
| 327 | Cursor.m_FontSize = m_FontSize; |
| 328 | This.TextRender()->CreateOrAppendTextContainer(m_TextContainerIndex, &Cursor, FontIcon::HEART); |
| 329 | This.TextRender()->SetFontPreset(EFontPreset::DEFAULT_FONT); |
| 330 | } |
| 331 | |
| 332 | public: |
| 333 | CNamePlatePartFriendMark(CGameClient &This) : |
nothing calls this directly
no test coverage detected