| 70 | virtual void Render(CGameClient &This, vec2 Pos) const {} |
| 71 | vec2 Size() const { return m_Size; } |
| 72 | vec2 Padding() const { return m_Padding; } |
| 73 | bool NewLine() const { return m_NewLine; } |
| 74 | bool Visible() const { return m_Visible; } |
| 75 | bool ShiftOnInvis() const { return m_ShiftOnInvis; } |
no outgoing calls
no test coverage detected