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github.com/ddnet/ddnet
/ DamageIndicator
Method
DamageIndicator
src/game/client/components/effects.cpp:50–53 ·
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Source
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48
}
49
50
void CEffects::DamageIndicator(vec2 Pos, vec2 Dir, float Alpha)
51
{
52
GameClient()->m_DamageInd.Create(Pos, Dir, Alpha);
53
}
54
55
void CEffects::PowerupShine(vec2 Pos, vec2 Size, float Alpha)
56
{
Callers
3
ProcessEvents
Method · 0.80
OnNewSnapshot
Method · 0.80
HandlePredictedEvents
Method · 0.80
Calls
1
Create
Method · 0.45
Tested by
no test coverage detected