| 64 | }; |
| 65 | |
| 66 | void CControls::ConKeyInputState(IConsole::IResult *pResult, void *pUserData) |
| 67 | { |
| 68 | CInputState *pState = (CInputState *)pUserData; |
| 69 | |
| 70 | if(pState->m_pControls->GameClient()->m_GameInfo.m_BugDDRaceInput && pState->m_pControls->GameClient()->m_Snap.m_SpecInfo.m_Active) |
| 71 | return; |
| 72 | |
| 73 | *pState->m_apVariables[g_Config.m_ClDummy] = pResult->GetInteger(0); |
| 74 | } |
| 75 | |
| 76 | void CControls::ConKeyInputCounter(IConsole::IResult *pResult, void *pUserData) |
| 77 | { |
nothing calls this directly
no test coverage detected