| 78 | } |
| 79 | |
| 80 | void CNetConnection::AckChunks(int Ack) |
| 81 | { |
| 82 | while(true) |
| 83 | { |
| 84 | CNetChunkResend *pResend = m_Buffer.First(); |
| 85 | if(!pResend) |
| 86 | break; |
| 87 | |
| 88 | if(CNetBase::IsSeqInBackroom(pResend->m_Sequence, Ack)) |
| 89 | m_Buffer.PopFirst(); |
| 90 | else |
| 91 | break; |
| 92 | } |
| 93 | } |
| 94 | |
| 95 | void CNetConnection::SignalResend() |
| 96 | { |