| 996 | } |
| 997 | |
| 998 | void CServer::DoSnapshot() |
| 999 | { |
| 1000 | bool IsGlobalSnap = Config()->m_SvHighBandwidth || (m_CurrentGameTick % 2) == 0; |
| 1001 | |
| 1002 | if(m_aDemoRecorder[RECORDER_MANUAL].IsRecording() || m_aDemoRecorder[RECORDER_AUTO].IsRecording()) |
| 1003 | { |
| 1004 | // create snapshot for demo recording |
| 1005 | char aData[CSnapshot::MAX_SIZE]; |
| 1006 | |
| 1007 | // build snap and possibly add some messages |
| 1008 | m_SnapshotBuilder.Init(); |
| 1009 | GameServer()->OnSnap(-1, IsGlobalSnap, true); |
| 1010 | int SnapshotSize = m_SnapshotBuilder.Finish(aData); |
| 1011 | |
| 1012 | // write snapshot |
| 1013 | if(m_aDemoRecorder[RECORDER_MANUAL].IsRecording()) |
| 1014 | m_aDemoRecorder[RECORDER_MANUAL].RecordSnapshot(Tick(), aData, SnapshotSize); |
| 1015 | if(m_aDemoRecorder[RECORDER_AUTO].IsRecording()) |
| 1016 | m_aDemoRecorder[RECORDER_AUTO].RecordSnapshot(Tick(), aData, SnapshotSize); |
| 1017 | } |
| 1018 | |
| 1019 | // create snapshots for all clients |
| 1020 | for(int i = 0; i < MaxClients(); i++) |
| 1021 | { |
| 1022 | // client must be ingame to receive snapshots |
| 1023 | if(m_aClients[i].m_State != CClient::STATE_INGAME) |
| 1024 | continue; |
| 1025 | |
| 1026 | // this client is trying to recover, don't spam snapshots |
| 1027 | if(m_aClients[i].m_SnapRate == CClient::SNAPRATE_RECOVER && (Tick() % TickSpeed()) != 0) |
| 1028 | continue; |
| 1029 | |
| 1030 | // this client is trying to recover, don't spam snapshots |
| 1031 | if(m_aClients[i].m_SnapRate == CClient::SNAPRATE_INIT && (Tick() % 10) != 0) |
| 1032 | continue; |
| 1033 | |
| 1034 | // only allow clients with forced high bandwidth on spectate to receive snapshots on non-global ticks |
| 1035 | if(!IsGlobalSnap && !(m_aClients[i].m_ForceHighBandwidthOnSpectate && GameServer()->IsClientHighBandwidth(i))) |
| 1036 | continue; |
| 1037 | |
| 1038 | { |
| 1039 | m_SnapshotBuilder.Init(m_aClients[i].m_Sixup); |
| 1040 | |
| 1041 | // only snap events on global ticks |
| 1042 | GameServer()->OnSnap(i, IsGlobalSnap, m_aDemoRecorder[i].IsRecording()); |
| 1043 | |
| 1044 | // finish snapshot |
| 1045 | char aData[CSnapshot::MAX_SIZE]; |
| 1046 | CSnapshot *pData = (CSnapshot *)aData; // Fix compiler warning for strict-aliasing |
| 1047 | int SnapshotSize = m_SnapshotBuilder.Finish(pData); |
| 1048 | |
| 1049 | if(m_aDemoRecorder[i].IsRecording()) |
| 1050 | { |
| 1051 | // write snapshot |
| 1052 | m_aDemoRecorder[i].RecordSnapshot(Tick(), aData, SnapshotSize); |
| 1053 | } |
| 1054 | |
| 1055 | int Crc = pData->Crc(); |
nothing calls this directly
no test coverage detected