| 116 | SteamAPI_ISteamFriends_ClearRichPresence(m_pSteamFriends); |
| 117 | } |
| 118 | void SetGameInfo(const NETADDR &ServerAddr, const char *pMapName, bool AnnounceAddr) override |
| 119 | { |
| 120 | if(AnnounceAddr) |
| 121 | { |
| 122 | char aServerAddr[NETADDR_MAXSTRSIZE]; |
| 123 | net_addr_str(&ServerAddr, aServerAddr, sizeof(aServerAddr), true); |
| 124 | SteamAPI_ISteamFriends_SetRichPresence(m_pSteamFriends, "connect", aServerAddr); |
| 125 | SteamAPI_ISteamFriends_SetRichPresence(m_pSteamFriends, "steam_player_group", aServerAddr); |
| 126 | } |
| 127 | |
| 128 | SteamAPI_ISteamFriends_SetRichPresence(m_pSteamFriends, "map", pMapName); |
| 129 | SteamAPI_ISteamFriends_SetRichPresence(m_pSteamFriends, "status", pMapName); |
| 130 | SteamAPI_ISteamFriends_SetRichPresence(m_pSteamFriends, "steam_display", "#Status"); |
| 131 | } |
| 132 | }; |
| 133 | |
| 134 | class CSteamStub : public ISteam |
no test coverage detected