| 290 | } |
| 291 | |
| 292 | void CInput::MouseModeRelative() |
| 293 | { |
| 294 | m_InputGrabbed = true; |
| 295 | SDL_SetRelativeMouseMode(SDL_TRUE); |
| 296 | Graphics()->SetWindowGrab(true); |
| 297 | // Clear pending relative mouse motion |
| 298 | SDL_GetRelativeMouseState(nullptr, nullptr); |
| 299 | } |
| 300 | |
| 301 | vec2 CInput::NativeMousePos() const |
| 302 | { |
no test coverage detected