| 836 | } |
| 837 | |
| 838 | void CClient::DummyDisconnect(const char *pReason) |
| 839 | { |
| 840 | m_aNetClient[CONN_DUMMY].Disconnect(pReason); |
| 841 | g_Config.m_ClDummy = 0; |
| 842 | |
| 843 | m_aRconAuthed[1] = 0; |
| 844 | m_aapSnapshots[1][SNAP_CURRENT] = nullptr; |
| 845 | m_aapSnapshots[1][SNAP_PREV] = nullptr; |
| 846 | m_aReceivedSnapshots[1] = 0; |
| 847 | m_DummyConnected = false; |
| 848 | m_DummyConnecting = false; |
| 849 | m_DummyReconnectOnReload = false; |
| 850 | m_DummyDeactivateOnReconnect = false; |
| 851 | GameClient()->OnDummyDisconnect(); |
| 852 | } |
| 853 | |
| 854 | bool CClient::DummyAllowed() const |
| 855 | { |
no test coverage detected