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hub / github.com/ddnet/ddnet / CreateGameServer

Function CreateGameServer

src/game/server/gamecontext.cpp:4756–4756  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

4754const char *CGameContext::NetVersion() const { return GAME_NETVERSION; }
4755
4756IGameServer *CreateGameServer() { return new CGameContext; }
4757
4758void CGameContext::OnSetAuthed(int ClientId, int Level)
4759{

Callers 2

mainFunction · 0.85
CTestGameWorldMethod · 0.85

Calls

no outgoing calls

Tested by 1

CTestGameWorldMethod · 0.68