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/
github.com/ddiakopoulos/polymer
/ use
Method
use
libraries/lib-engine/src/material.cpp:18–22 ·
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Source
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16
}
17
18
void polymer_default_material::use()
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{
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resolve_variants();
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compiled_shader->shader.bind();
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}
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void polymer_default_material::resolve_variants()
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{
Callers
1
run_forward_pass
Method · 0.45
Calls
4
assigned
Method · 0.80
xyz
Method · 0.80
bind
Method · 0.45
uniform
Method · 0.45
Tested by
no test coverage detected